Wednesday, 1 October 2014

RoboBee or Robotic Steampunk Bee: An old project from a year ago restored like an old car

I got a bit bored during my time at school and just foraged through my memory sticks then ran into this Robotic Bee which i totally forgot about, so being bored i decided to pick up from where i gave up. To me it's not a success, the poly count is far to high for being involved in large swarms and there was never any colored concept art done for it. However better than nothing, i decided to have a go texturing it then rigging it so at least it can do something. I spent hours on it, after all it's worth doing. Some say do not be afraid to start again regardless of a project remaining unfinished, some say continue until it's done, or work on multiple projects so if i get bored of one, work on the other. Many ways of dealing with projects leads to a grey area on what is the best approach or pipeline workflow, but i decided to have a crack at restoring projects like restoring a vintage car. So here we have a Bee that started as a tutorial in class on how to model and texture basics which was to look like your average bee, became a clean metallic robot, finally deciding on a rusted post apocalyptic look that's been rigged and fully colored and textured.

Thanks for viewing.
The original Design, as i mentioned lack of color
Work in Progress
Side Progress
Here we have the high poly model, i added more detail after that which you'll see on the final product.





Now for the final look.




I used an alpha in Zbrush to get this detail on the eyes, it was a tile-able microphone texture


My Bee has iron guts. Yeah







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