Showing posts with label Temple. Show all posts
Showing posts with label Temple. Show all posts

Monday, 17 November 2014

Demonic Jungle Temple Video


Here I've uploaded my video of the jungle temple level I worked on along with Tim Went (http://teejaedubart.blogspot.com.au/), I've added a background tribal-like theme to cut the silence as the level never had any sound added. The video starts with a well presented camera flythrough then followed by a test build showing you how the first person camera interacts within the environment and some closer looks at the background objects. It consists of mainly prefabs and was built with a strict scale and geometry code. The assets i worked on are in a previous post. Hope you enjoy it.

Tuesday, 8 April 2014

Tribal Temple Player Build

Tribal Temple

You Will Need Unity on Your Computer to play this build. If you have the Free Version it should still function. This is a standalone environment, the main idea is to explore and have a look at all the assets and features.


Matt Rose/Tim Went

Tribal Temple assets

The tribal Temple assets presented.














Monday, 7 April 2014

Tribal Temple Concepting Continued


Some Color Schemes to choose from, ended up deciding with the greenish one

Tribal Jars and Containers

Tribal Temple Concepting

My Rough Sketches on how some of the interiors should look like

A collage of the tribal patterns i designed from my sketch book. A couple of the patterns were used as Zbrush alphas which i would then after manually touch up. I Kept them looking mostly abstract.
Building up the design of the interior walls, i started with the rule of thirds by making the modules divided by sixes, which i like because it can be divided into both halves and thirds.
Paint-overs of the interior. Collage of sketching