Tribal Temple
You Will Need Unity on Your Computer to play this build. If you have the Free Version it should still function. This is a standalone environment, the main idea is to explore and have a look at all the assets and features.
Matt Rose/Tim Went
Tuesday, 8 April 2014
Monday, 7 April 2014
Tribal Temple Concepting Continued
Some Color Schemes to choose from, ended up deciding with the greenish one |
Tribal Jars and Containers |
Labels:
2D,
Concept Art,
Drawing,
Game Development,
Interiors,
Painting,
Photoshop,
Sketches,
Temple,
Tribal
Tribal Temple Concepting
My Rough Sketches on how some of the interiors should look like |
A collage of the tribal patterns i designed from my sketch book. A couple of the patterns were used as Zbrush alphas which i would then after manually touch up. I Kept them looking mostly abstract. |
Building up the design of the interior walls, i started with the rule of thirds by making the modules divided by sixes, which i like because it can be divided into both halves and thirds. |
Paint-overs of the interior. Collage of sketching |
Labels:
2D,
Concept Art,
Drawing,
Game Development,
Interiors,
Painting,
Photoshop,
Sketches,
Temple,
Tribal
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